A downloadable game

What news, oh riders from the fringe! What news do you bring from the Wylde Lands? Do the men and women who dwell there still trade in steel and cunning? Do the magics still run wyrd and wyld; where a gemstone is worth more to a mystic than a noble? What news!?

We bring news of dangers and horrors; venerable relics and lost secrets long buried in the roots of mountains or the hearts of forests. Creatures fair and foul not seen within our borders in an age. Cities, ancient and terrible, that lay as dust-strewn ruins populated by peoples who would slit your throat for a copper.  Wary should be the man or woman who travels there, for if they do not find their riches buried in the ancient past, they will instead find the ready-made grave of a forgotten tomb.

~ Conversation attributed to a royal company and a watchman upon their return from the Wylde Lands


Wylde Lands is a quick-to-learn, classless RPG game that is simple enough to play as a one-shot, but with enough depth to run a campaign. It is inspired by previous works such as Knave by Ben Milton, and Cairn by Yochai Gal, but has been expanded while still remaining compatible with B/X and other OSR retro-clones.

  • Classless Characters - Your character is who you want it to be, and not restricted by class. 
  • Item Slots - Items are grouped by Small, Medium, and Large, so that 10 pack of chalk no longer weighs the same as a tent
  • Attribute Checks - You can roll versus a Difficulty Class to succeed at a goal rather than trying to describe the right solution to the GM.
  • True Magic - Based on Witchery by Levi Kornelson, you can lay a circle that traps demons, grab a tuft of bandit hair to poison his blood, or cause a ruby to explode into a ball of fire. 
  • Maneuvers and Stances - Your character can parry, feint, trip, and more using a Maneuver Die that is added to a d20 roll. The more training you undergo, the larger your die
  • Downtime Rules - Spend your money on booze, philanthropy, research, or even offering thanks to a preferred deity.
  • Point-Crawl Dungeon Generator - A generator that allows you to generate dungeons while also running through them. You can move either Cautiously, Hastily, or take your chances in the dark, each with their own advantages.
  • Encounter Generator - No planned encounters? No worries! A simple roll on the encounter table and abilities will give you a starting point to stock a room on the fly with a challenging situation
  • Ladder Tables - Weather, Events, and Dungeon crawling are all based upon the current situation, with some events becoming more likely (or less) based upon the approach
  • One-page treasure generator
  • Paragon Rules
  • Reference Sheet
  • Character Sheet
  • Hexcrawl Sheets

If you end up enjoying the game, shoot me a message and let me know what you liked or didn't like! I would love to read any and all playtest reports, as well as suggestions for improvement.

Download

Download
Wylde Lands v1.0.pdf 9.1 MB
Download
Wylde Lands - BESTIARY.pdf 38 kB
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Wylde Lands - CHARACTER SHEET.pdf 48 kB
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Wylde Lands - HEX SHEET.pdf 63 kB
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Wylde Lands - REFERENCE SHEET.pdf 107 kB

Development log

Comments

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Hello there Sir, just wanted to say, I saw your dev log and thought the artwork looked evocative so I came to check it out. While I don't have time to try it out right now, I wanted to say that I am also working on a physical rpg, so from one game dev to another, I hope you gain immense satisfaction out of this.

God bless